Upload a .max file. Get a .blend back. V-Ray, Corona, Standard materials translated to Cycles and Eevee. No 3ds Max license required.
The .max format is intentionally proprietary. Autodesk makes it difficult to leave. Every other converter either requires 3ds Max installed on your machine (defeating the point) or strips your materials entirely.
$2,825/yr $0MaxBridge reads .max files directly. No Autodesk license. No FBX export step. No rebuilding materials from scratch. Just your scene, in Blender, ready to render.
V-Ray, Corona, Standard, Physical, Multi-Sub, Arch & Design materials mapped to Cycles and Eevee node trees. Textures linked. Settings preserved.
Upload directly from your browser. MaxBridge parses the proprietary .max format server-side. Works on Mac, Linux, anywhere with a browser.
Migrating an entire library of .max assets? Drop a folder. Get .blend files back. Perfect for studios leaving Autodesk.
Integrate MaxBridge into your production pipeline. REST API for automated conversion at scale. Built for studios that move fast.
| Feature | Others | MaxBridge |
|---|---|---|
| Works without 3ds Max | ✗ | ✓ |
| V-Ray material conversion | ✗ | ✓ |
| Corona material conversion | ✗ | ✓ |
| Web-based (no install) | ✗ | ✓ |
| Batch processing | ✗ | ✓ |
| API access | ✗ | ✓ |
Every .max file you've ever made still has value. MaxBridge makes sure you can use it, wherever your work takes you next.